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Author / WWW Name / Download Plugin Type
Randall Hand PLY File Importer v1.0
15.3 KB
Import / Export
Compiled / Description
14.06.2012

This plugin enables import of Stanford PLY models into Max, handling both Binary and ASCII PLY types. Unlike the PLY import plugin from HabWare for Max 8, the memory leaks have been fixed and now several hundred PLY files can be imported at a time without incident.
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Author / WWW Name / Download Plugin Type
Robin Lockhart AWD Exporter v0.9.91
1.91 MB
Import / Export
Compiled / Description
22.10.2014

Allows you to export AWD2 files from Max. AWD is a binary file format for 3D scenes, objects and related data for use with the Away3D engine (a realtime 3D engine for Flash in ActionScript 3.0).
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Author / WWW Name / Download Plugin Type
Santiago Orgaz xNormal Mesh Import / Export v3.17.16
156 MB
Import / Export
Compiled / Description
31.12.2012

Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies).
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Author / WWW Name / Download Plugin Type
Santiago Orgaz xNormal Mesh Import / Export v3.19.3c
81.8 MB
Import / Export
Compiled / Description
30.04.2018

Enables Max to export and import meshes for use with xNormal, a free application for generating normal / ambient occlusion / displacement maps. It can also project the texture of a highpoly model into a lowpoly mesh (complete texture transfer, even with different topologies).
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Author / WWW Name / Download Plugin Type
sio29 Metasequoia Import v1.12
102 KB
Import / Export
Compiled / Description
22.08.2012

Allows Max to import Metasequoia files (*.mqo). Metasequoia is a shareware polygon modeler for 3DCG and game development.
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Author / WWW Name / Download Plugin Type
Softimage, Co. / Michael Lawler dotXSI 3.0 Exporter v1.9
2.36 MB
Import / Export
Compiled / Description
29.10.2016

This exporter generates a Softimage dotXSI 3.0 file (supporting both ASCII and binary formats). This work is a major modification based on the source code for the Softimage Co. dotXSI xChange for 3ds Max Project (dotXSIMax v1.7). See the detailed readme file for installation, features, and usage. Also made available is the legacy FAQ from the Softimage Co. describing the features supported in the original 1.7 version.
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Author / WWW Name / Download Plugin Type
StepToSky X-plane Object Exporter v2.6.0 beta
1.3 MB
Import / Export
Compiled / Description
28.11.2018

This plugin lets you make aircraft and scenery objects for use with the flight simulator X-Plane, exporting files to the Object8 format (.obj). It supports the following:
- Export global attributes
- Export base attributes
- Export animations
- Export material attributes
- Export manipulators
- Export lights
- Export lines
- Export meshes
- Validate entered parameters
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Author / WWW Name / Download Plugin Type
Stig Atle Steffensen LuxMax PLY Exporter v2013.11.30
12.7 KB
Import / Export
Compiled / Description
30.11.2013

Exports PLY files from Max for use in LuxRender (among others).
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Author / WWW Name / Download Plugin Type
tazpn / blabba NIF Import / Export v3.7.2
3.08 MB
Import / Export
Compiled / Description
01.08.2015

Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes.
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Author / WWW Name / Download Plugin Type
tazpn / figment NIF Import / Export v3.8.0
14.1 MB
Import / Export
Compiled / Description
23.12.2015

Enables you to create and edit content stored in the NetImmerse File Format. NIF files store the 3D models used in several popular PC games based on the NetImmerse/Gamebryo game engine. The plugin also contains the NIF Props utility for setting collision mesh, material and layer attributes, as well as the NIF Furniture object for placing furniture markers in scenes.

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